Everlasting Summer – Alice: Good Ending [SPOILERS POSSIBLE!]

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Everlasting Summer - Alice: Good Ending [SPOILERS POSSIBLE!]

Hello everyone! And in this guide, I will detail how to reach Alice’s good ending.

Briefly about getting endings.

To get one or another ending in the game, you need to score a certain number of points.

Also, it is advisable to pay attention only to the character you want to go to.

For example, my friend Lenofag – went to Lena’s good route, although he played in general in order to complete the game.

He liked Lena as a character, and he decided to devote elections only to her.

Let’s get to the main thing!

For each choice in favor of the character, you get from 1 to 2 points. You need to collect at least 7 in order to reach the ending of the character and not become the Titan of Loneliness.

(I’ll tell you what to choose in a good Alice route in the next paragraph)

Good ending – 9 points.

Bad 7 to 8.

If you won the tournament to Alice, but followed Shurik with Lena,

then of course you will not go to Alice’s root.

Also, if you praised Lena’s book, but followed Shurik with

Alice, you will not go out to Lena either.

This is how the root system works.

Access to Alice’s root.

Here we come to the most important point of this guide.

Now I will tell you how to go to Alice’s root.

Day 1.

When Electronic starts running away from Alice, do nothing, it will give you 1 point.

Day 2.

Agree to a dispute with Alice, this will give you 2 points, also win the dispute, this will also give +2 points.

Day 3.

We act according to this scheme:

1. You know, Olga Dmitrievna asked me to help in the evening.

2. It is worth going to see – it will give 1 point.

3. Agree to a meeting with Alice instead of dancing – it will also give you + 1 point.

4. Run away / Stay and help Ulyana get out – (Choose anything here, but I advise you to help Ulyana)

5. We go to Alice.

6. Coming up with another excuse – 1 point in the piggy bank.

Day 4.

1. We go to the boat station.

2. We give Alice coal – +1 point and you can go with her in search of Shurik.

3. We go with Alice.

Day 5.

1. When Alice reads, select “Be careful” – will give you 1 point.

2. It is important to go and find out what Lena and Alice are arguing about.

Well, further along the plot, you go to Alice’s root!)

Thank you for reading the guide, see you soon!

By Turbine

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